Gamification: Applying game principles in non-game contexts to boost engagement and problem-solving.
Short-term, low-cost, low-risk test of an idea to prove its value. Used in business innovation and software development.
Stanford is a private research university in Stanford, California. It was founded in 1885 by Leland and Jane Stanford in memory of their only child, Leland Stanford Jr.
Short-Term is a strategy that is focused on the immediate future.
Gamification can make employee training effective and engaging by using specialized online training software with gamification elements like challenges, levels, points, competition, and collaboration.